Basic HTML version of Foils prepared March 4 1998

Foil 158 Texture - I

From VRML 2 Basic Concepts and Definitions CPS616 -- Information Track of CPS -- Spring Semester 98. by Zeynep Ozdemir, Rob Baker, Meryem Ispirli, Geoffrey C. Fox

VRML2.0 Example of Texture for Lego Car
1 Texture mapping is a technique used to add detail to a world without creating shapes for every small part of it.
  • e.g. Rather than use hundreds of triangles to specify side of house, use a few to specify side of house and texture map an image with windows and doors.
2 It is possible to texture map any VRML shape, except those created by using PointSet or IndexedLineSet nodes.
3 Image files are used in a texture map by specifying their URL.
4 VRML texture image files can contain a single texture image or a movie containing a series of texture images, like the frames in film.
5 JPEG and GIF file formats are used for nonmovie texture images and MPEG format is used for movie images.
6 PNG can be used for a nonmovie texture. PNG stands for Portable Network Graphics and it is still in development phase. It is specifically designed for the Web applications.

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