From VRML 2 Basic Concepts and Definitions CPS616 -- Information Track of CPS -- Spring Semester 98. byZeynep Ozdemir, Rob Baker, Meryem Ispirli, Geoffrey C. Fox (Definition and Examples)
Prototyping is a mechanism that allows the set of node types to be extended by the user from within a VRML file. It allows the encapsulation and parameterization of geometry, attributes, behaviors, or some combination thereof.