ccw TRUE # field SFBool |
creaseAngle 0 # field SFFloat |
normalIndex [] # field MFInt32 |
normalPerVertex TRUE # field SFBool |
solid TRUE # field SFBool |
texCoordIndex [] # field MFInt32 |
} |
coord, coordIndex, color field have the same role as in IndexedLineSet. |
If colorPerVertex is FALSE, then the colors from the Color node are used for each face. Otherwise, colors define a color of each vertex and color of face is calculated by averaging the color of its vertices. |