1 | Next figure illustrates a more complex TVR world (under construction at NPAC) including N avatars in M rooms where both N and M can be large (Internet Clubs, Malls, etc.) |
2 | Rooms are mapped to sessions (1,2,..etc.) running on individual servers. |
3 | Each room/session publishes local sensory channel used to exchange coordinate/visual information between avatars in this room. |