1 |
Database query and access including indexed video clips
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2 |
Delivery including specialized VRML, GIS (virtual worlds), Simulations as well as classic HTML
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3 |
Collaboration or sharing of interactive objects
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Asynchronous and Synchronous
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4 |
User interfaces for disabled individuals (universal access)
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5 |
Security for proprietary material and personal information
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6 |
Quality of Service based on replication and bandwidth trade-offs
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Asynchronous has less demands than synchronous
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7 |
Conversion and Integration of Legacy material
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8 |
Authoring (object creation) tools
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9 |
Assessment Administration and Logging Tools
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10 |
Specialized services such as programming laboratories
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