The following VRML structures are used to model the terrain data:
-
- IndexedFaceSet - basic shape representing the surface,
-
- Multivalued Material nodes - define colors of points,
-
- LOD - Level-Of-Detail node - specifies portions of data to be
-
loaded with different resolution levels depending on the
-
distance from the viewpoint,
-
- WWWInline enables loading of scene in portions,
-
- WWWAnchor - allows linking with HTML description pages
-
- DirectionalLight - lighting in the scene.
|