Investigation of various video compression technologies
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mJPEG, MPEG, H.261, MVC1, Fractal, Wavelet
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Wavelet-based implementation of hierarchical motion compensation and 3D subband coding already reported in the literature
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Wavelet video compressor
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removal of temporal redundancy by compression difference between neighboring frames
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implementing of 3D subband coding require many frames in memory and better investigation of motion estimation techniques
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Real time, low- and high-resolution requirements - the most difficult aspect of video compression
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Focus: transport over low bandwidth ISDN network (BRI 2B + D = 144 Kbps)
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