HELP! * GREY=local LOCAL HTML version of Foils prepared 18 March 1996

Foil 23 A4 - 3D Reconstruction and Fly-through

From Collaborative and Interactive Visualization Project Second Quaterly Review Review Meeting at NPAC -- 18 March 1996. by Geoffrey C. Fox * See also color IMAGE

Done (in C) : 3D Reconstruction Of Human Head from VH MRI data set
The original data set consists of 28 slices (spaced 4 mm apart)
  • Connectivity algorithm - the tissue of interest is isolated from surrounding data
  • Marching cube algorithm - identifies polygons that make up the surface
  • Visualization step - construction of 3D transformation matrix for any rotations
  • Z-buffer algorithm - visible surface determination
  • Gourad shading algorithm - intensity values for vertices
In the 3D virtual tour through reconstructed tissue, we have to consider transparency and opacity factors, light sources, shading, rotation and enlargement, the ability to "fly in" the tissue sample from arbitrary angles; interaction
CD ROMs available "The Dynamic Human", "Dissectable Human" from Engineering Animation, Inc



Northeast Parallel Architectures Center, Syracuse University, npac@npac.syr.edu

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