Based on vigorous activities of the Web software community, we assume that the evolving VRML protocol will provide software foundation for the client side VR software environment. |
Current protocol VRML 1.0 specifies base set of 3D object classes for geometry, rendering and networked composition of navigable and clickable scene graphs (or worlds). |
VRML 2.0 will (prototypes summer 96) provide support for object behavior (animation) and client-world real-time interaction. object behavior (animation) and client-world real-time interaction. |