In the simplest use of AWT, one could add a Button to an Applet (grandchild of Container) using in the init() method for Applet
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Button b = new Button("Are You Feeling well");
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add(b); // add() is a Container method
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The various added Components are put in the panel by the LayoutManager using order in which they were added
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A Final critical part of the AWT is the actions generated by these components which are processed by overriding the action() method in Component
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action(Event e, Object Anyargemightliketoreturn);
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We define extra events -- such as those connected with scrolling or selecting buttons to those of basic mouse/keyboard
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