Class dnx.lr.field.MFVec3f
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Class dnx.lr.field.MFVec3f

java.lang.Object
   |
   +----dnx.util.DNXObject
           |
           +----dnx.lr.Field
                   |
                   +----dnx.lr.MField
                           |
                           +----dnx.lr.field.MFVec3f

public class MFVec3f
extends MField

Constructor Index

 o MFVec3f()
 o MFVec3f(float, float, float)
 o MFVec3f(FloatList)
 o MFVec3f(Point3)
 o MFVec3f(SFVec3f)
 o MFVec3f(Vector3)

Method Index

 o addValue(float, float, float)
 o addValue(FloatList)
 o addValue(Point3)
 o addValue(SFVec3f)
 o addValue(Vector3)
 o alloc()
 o clear()
 o copy(Field)
 o copy(MFVec3f)
 o equals(MFVec3f)
 o equals(Object)
 o free()
 o getValue(int, float[])
Return the value at index into an array of 3 floats
 o getValue(int, float[], int)
Return the value at index into an array of 3 floats starting at the specified offset in the array.
 o getValue(int, Point3)
Return the value of the value at index into a Point3
 o getValue(int, SFVec3f)
Return the value of the value at index into an SFVec3f
 o getValue(int, Vector3)
Return the value of the value at index into a Vector3
 o insertValue(int, float, float, float)
 o insertValue(int, FloatList)
 o insertValue(int, Point3)
 o insertValue(int, SFVec3f)
 o insertValue(int, Vector3)
 o print(PrintAction)
 o readInternal(ReadAction)
Implementation of read().
 o remove(int)
 o setValue(float, float, float)
 o setValue(FloatList)
 o setValue(int, float, float, float)
 o setValue(int, Point3)
 o setValue(int, SFVec3f)
 o setValue(int, Vector3)
 o setValue(Point3)
 o setValue(SFVec3f)
 o setValue(Vector3)
 o size()
 o x(int)
 o y(int)
 o z(int)

Constructors

 o MFVec3f
  public MFVec3f()
 o MFVec3f
  public MFVec3f(float x,
                 float y,
                 float z)
 o MFVec3f
  public MFVec3f(Vector3 v)
 o MFVec3f
  public MFVec3f(Point3 p)
 o MFVec3f
  public MFVec3f(SFVec3f v)
 o MFVec3f
  public MFVec3f(FloatList li)

Methods

 o alloc
  public static MFVec3f alloc()
 o free
  public void free()
Overrides:
free in class Field
 o size
  public int size()
 o clear
  public void clear()
 o remove
  public void remove(int index)
 o setValue
  public void setValue(float x,
                       float y,
                       float z)
 o setValue
  public void setValue(Vector3 v)
 o setValue
  public void setValue(Point3 p)
 o setValue
  public void setValue(SFVec3f v)
 o setValue
  public void setValue(FloatList li)
 o setValue
  public void setValue(int index,
                       float x,
                       float y,
                       float z)
 o setValue
  public void setValue(int index,
                       Vector3 v)
 o setValue
  public void setValue(int index,
                       Point3 p)
 o setValue
  public void setValue(int index,
                       SFVec3f v)
 o addValue
  public void addValue(float x,
                       float y,
                       float z)
 o addValue
  public void addValue(Vector3 v)
 o addValue
  public void addValue(Point3 p)
 o addValue
  public void addValue(SFVec3f v)
 o addValue
  public void addValue(FloatList li)
 o insertValue
  public void insertValue(int index,
                          float x,
                          float y,
                          float z)
 o insertValue
  public void insertValue(int index,
                          Vector3 v)
 o insertValue
  public void insertValue(int index,
                          Point3 p)
 o insertValue
  public void insertValue(int index,
                          SFVec3f v)
 o insertValue
  public void insertValue(int index,
                          FloatList li)
 o getValue
  public void getValue(int index,
                       Vector3 v)
Return the value of the value at index into a Vector3
 o getValue
  public void getValue(int index,
                       Point3 p)
Return the value of the value at index into a Point3
 o getValue
  public void getValue(int index,
                       SFVec3f v)
Return the value of the value at index into an SFVec3f
 o getValue
  public void getValue(int index,
                       float in[])
Return the value at index into an array of 3 floats
 o getValue
  public void getValue(int index,
                       float in[],
                       int offset)
Return the value at index into an array of 3 floats starting at the specified offset in the array.
 o x
  public float x(int index)
 o y
  public float y(int index)
 o z
  public float z(int index)
 o equals
  public boolean equals(MFVec3f f)
 o equals
  public boolean equals(Object o)
Overrides:
equals in class Object
 o copy
  public void copy(MFVec3f f)
 o copy
  public void copy(Field f)
Overrides:
copy in class Field
 o readInternal
  protected void readInternal(ReadAction a) throws IOException, VRMLSyntaxException
Implementation of read().
Overrides:
readInternal in class Field
 o print
  public void print(PrintAction a)
Overrides:
print in class Field

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