Class dnx.lr.node.AudioClipNode
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Class dnx.lr.node.AudioClipNode

java.lang.Object
   |
   +----dnx.util.DNXObject
           |
           +----dnx.lr.Node
                   |
                   +----dnx.lr.SubsidiaryNode
                           |
                           +----dnx.lr.node.AudioClipNode

public class AudioClipNode
extends SubsidiaryNode
implements UniquifyAtAttachNode
 AudioClip {
    exposedField SFString     description     ""
    exposedField SFBool       loop            FALSE
    exposedField SFFloat      pitch           1.0
    exposedField SFTime       startTime       0
    exposedField SFTime       stopTime        0
    exposedField MFString     url             []
    eventOut     SFTime       duration_changed 
    eventOut     SFBool       isActive        
 }

An AudioClip node specifies audio data that can be referenced by other nodes that require an audio source.

The description field is a textual description of the audio source. A browser is not required to display the description field but may choose to do so in addition to or in place of playing the sound.

The url field specifies the URL from which the sound is loaded. Browsers shall support at least the wavefile format in uncompressed PCM format [WAVE]. It is recommended that browsers also support the MIDI file type 1 sound format [MIDI]. MIDI files are presumed to use the General MIDI patch set. See the section on URLs and URNs in "Concepts - URLs and URNs" for details on the url field. Results are not defined when the URL references unsupported data types.

The loop, startTime, and stopTime exposedFields and the isActive eventOut, and their affects on the AudioClip node, are discussed in detail in the "Concepts - Time Dependent Nodes" section. The "cycle" of an AudioClip is the length of time in seconds for one playing of the audio at the specified pitch.

The pitch field specifies a multiplier for the rate at which sampled sound is played. Only positive values are valid for pitch (a value of zero or less will produce undefined results). Changing the pitch field affects both the pitch and playback speed of a sound. A set_pitch event to an active AudioClip is ignored (and no pitch_changed eventOut is generated). If pitch is set to 2.0, the sound should be played one octave higher than normal and played twice as fast. For a sampled sound, the pitch field alters the sampling rate at which the sound is played. The proper implementation of the pitch control for MIDI (or other note sequence sound clip) is to multiply the tempo of the playback by the pitch value and adjust the MIDI Coarse Tune and Fine Tune controls to achieve the proper pitch change. The pitch field must be > 0.0.

A duration_changed event is sent whenever there is a new value for the "normal" duration of the clip. Typically this will only occur when the current url in use changes and the sound data has been loaded, indicating that the clip is playing a different sound source. The duration is the length of time in seconds for one cycle of the audio for a pitch set to 1.0. Changing the pitch field will not trigger a duration_changed event. A duration value of -1 implies the sound data has not yet loaded or the value is unavailable for some reason.

The isActive eventOut can be used by other nodes to determine if the clip is currently active. If an AudioClip is active, then it should be playing the sound corresponding to the sound time (i.e., in the sound's local time system with sample 0 at time 0):

       fmod (now - startTime, duration / pitch).
 


Variable Index

 o description
 o duration_changed
 o isActive
 o loop
 o pitch
 o startTime
 o stopTime
 o url

Constructor Index

 o AudioClipNode()

Method Index

 o createNodeDefinition(NodeDefinition)
Create the node definition.
 o getPart(NodeInstance)
 o handleFieldChange(Field)
Handle a field change.
 o handleGlobalPass(NodeInstance, RenderState, Matrix4)
 o handleStop()
The handleStop method is called when the scene is stopped.
 o initFields()
Initialize field values.

Variables

 o description
  public SFString description
 o loop
  public SFBool loop
 o pitch
  public SFFloat pitch
 o startTime
  public SFTime startTime
 o stopTime
  public SFTime stopTime
 o url
  public MFString url
 o duration_changed
  public SFTime duration_changed
 o isActive
  public SFBool isActive

Constructors

 o AudioClipNode
  public AudioClipNode()

Methods

 o createNodeDefinition
  protected void createNodeDefinition(NodeDefinition def)
Create the node definition.
Overrides:
createNodeDefinition in class Node
 o initFields
  protected void initFields()
Initialize field values.
Overrides:
initFields in class Node
 o getPart
  public AudioClipPart getPart(NodeInstance inst)
 o handleGlobalPass
  public void handleGlobalPass(NodeInstance inst,
                               RenderState state,
                               Matrix4 objectToViewerMatrix)
 o handleFieldChange
  protected void handleFieldChange(Field f)
Handle a field change.
Overrides:
handleFieldChange in class Node
 o handleStop
  protected void handleStop()
The handleStop method is called when the scene is stopped.
Overrides:
handleStop in class Node

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