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CollisionArenas must be able to report their size and insets, and return a Vector of the Sprites contained in the arena.
CollisionArenas must also implement two methods for handling sprite and edge collisions, respectively.
public abstract Vector getSprites()
public abstract Dimension getSize()
public abstract Insets getInsets()
public abstract void spriteCollision(Sprite sprite, Sprite other)
public abstract void edgeCollision(Sprite sprite, Orientation orient)
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