"Code it up, lock it up, ship it out" is now the standard for multimedia application delivery.
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Intellectual property rights, fraud, theft and vandalism have forced the tight control over all aspects of the digital world.
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Consumers are left with a "choice" world, with all goods priced and delivered accordingly to "The more you can pay, the more you can play".
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Remaining consolidated information mega-corporations fight ferociously over the battlefields of standards creation and consumer loyalty while stifling the consumer multimedia market.
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