HELP! * GREY=local LOCAL HTML version of Foils prepared 9 february 1996

Foil 19 Terrain Rendering in VRML

From Study of Use of Databases for VRML and Application to GIS Research Seminar -- 9 february 1996. by Krzysztof Walczak * See also color IMAGE

First Approach
Initially the terrain was modeled as single shape constructed as the set of triangles
The performance was poor and strongly depending on the size of the modeled world
Maximum available size was limited by the number of polygons the computers were able to display in real time
Maximum size of the world was approx. 150 x 150 terrain points



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