Basic HTML version of Foils prepared April 6 1997

Foil 118 Collision Node - II

From VRML 2 Basic Concepts and Definitions CPS616 -- Information Track of CPS -- Spring Semester 97. by Zeynep Ozdemir(Geoffrey C. Fox)


1 collide field enables and disables collision detection.
2 The collideTime eventOut generates an event specifying the time when the user's avatar (see NavigationInfo) intersects the collidable children or proxy of the Collision node.
3 proxy is a legal child node that is used as a substitute for the Collision's children during collision detection
  • The proxy is NOT drawn
4 bboxCenter and bboxSize fields specify a bounding box that encloses the Collision's children.

in Table To:


Northeast Parallel Architectures Center, Syracuse University, npac@npac.syr.edu

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