1 | collide field enables and disables collision detection. |
2 | The collideTime eventOut generates an event specifying the time when the user's avatar (see NavigationInfo) intersects the collidable children or proxy of the Collision node. |
3 |
proxy is a legal child node that is used as a substitute for the Collision's children during collision detection
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4 | bboxCenter and bboxSize fields specify a bounding box that encloses the Collision's children. |