From VRML 2 Basic Concepts and Definitions CPS616 -- Information Track of CPS -- Spring Semester 97. byZeynep Ozdemir(Geoffrey C. Fox)
#VRML v2.0 utf8 Transform { translation 0.0 2.0 0.0 children [ Shape { appearance Appearance { material Material {} } geometry Cylinder {} ] }
Creates a Cylinder and puts its origin at (0.0,2.0,0.0)
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