Basic HTML version of Foils prepared April 6 1997

Foil 164 Sound Node - I

From VRML 2 Basic Concepts and Definitions CPS616 -- Information Track of CPS -- Spring Semester 97. by Zeynep Ozdemir(Geoffrey C. Fox)


Sound {
direction 0 0 1 # exposedField SFVec3f
intensity 1 # exposedField SFFloat
location 0 0 0 # exposedField SFVec3f
maxBack 10 # exposedField SFFloat
maxFront 10 # exposedField SFFloat
minBack 1 # exposedField SFFloat
minFront 1 # exposedField SFFloat
priority 0 # exposedField SFFloat
source NULL # exposedField SFNode
spatialize TRUE # field SFBool
}
location field specifies a 3-D coordinate for the location of the sound emitter in the current coordinate system.



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