1 | 1) New curriculum for computer science centered on Internetics and its implications for science communication and teaching. |
2 | 2) New approaches to distance education which could change the roles of educational institutions and personnel in areas from K-12 through lifelong learning. |
3 | 3) New approaches to computing environments which will enable more productivity and hence accelerate integration of computation into many fields. |
4 | 4) Shift of roles between industry and academia and difficulties of University research teams working on accepted "Internet Time" for commercial innovation. |
5 | 5) Relevance of distance education to curriculum changing with "Internet Time". |
6 | 6) Changing definitions of interdisciplinary programs (such as computational science) and implications for traditional fields such as physics, which are seeing declining student interest. |