Java3D has a set of nodes to create groups: OrderedGroup, Switch, TransformGroup, etc. |
Java 3D supports numerous utility methods to build and manipulate 4x4 matrices and vectors: |
Transform3D yAxis = new Transform3D( ); |
yaxis.roty( 0.785 ); |
TransformGroup scene = new TranformGroup( ); |
scene.addChild( sign ); |
scene.setTransform( yaxis ); |