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Foil 19 The Nodes in VRML1.0 -- Overall Classes and Function

From Overview of VRML 1.0 Language with Examples CPS616 Basic Information Track for Computational Science -- Winter-Spring Semester 96 and 97. by Geoffrey C. Fox, Alvin Leung, Meryem Ispirli * See also color IMAGE
Addon
VRML1.0 defines several different classes of nodes. Most of the nodes can be classified into one of three categories; shape, property or group.
Shape nodes define the geometry in the scene.
  • Conceptually, they are the only nodes that draw anything.
Property nodes affect the way shapes are drawn.
And Grouping nodes gather other nodes together,
  • allowing collections of nodes to be treated as a single object.
Some group nodes also Control nodes whether or not their children are drawn.



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