HELP! * GREY=local LOCAL HTML version of Foils prepared 7 April 1997

Foil 71 VRML1.0 Texture2 Node - I

From Overview of VRML 1.0 Language with Examples CPS616 Basic Information Track for Computational Science -- Winter-Spring Semester 96 and 97. by Geoffrey C. Fox, Alvin Leung, Meryem Ispirli * See also color IMAGE

This property node defines a texture map and parameters for that map.
This map is used to apply texture to subsequent shapes as they are rendered.
The texture can be read from the URL specified by the filename field.
To turn off texturing, set the filename field to an empty string ("").
Textures can also be specified inline by setting the image field to contain the texture data.
Specifying both a URL and data inline will result in undefined behavior.



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