If the current material binding is PER_PART or PER_PART_INDEXED, the first current material is used for the sides of the cone, and the second is used for the bottom.
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Otherwise, the first material is used for the entire cone.
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When a texture is applied to a cone, it is applied differently to the sides and bottom.
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On the sides, the texture wraps counterclockwise (from above) starting at the back of the cone.
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The texture has a vertical seam at the back, intersecting the yz-plane.
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For the bottom, a circle is cut out of the texture square and applied to the cone's base circle.
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The texture appears right side up when the top of the cone is rotated towards the -Z axis.
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