From VRML 2 Basic Concepts and Definitions CPS616 -- Information Track of CPS -- Spring Semester 98. byZeynep Ozdemir, Rob Baker, Meryem Ispirli, Geoffrey C. Fox (Old Simple Example)
#VRML v2.0 utf8 Transform { translation 0.0 2.0 0.0 children [ Shape { appearance Appearance { material Material {} } geometry Cylinder {} ] }
Creates a Cylinder and puts its origin at (0.0,2.0,0.0)