Basic HTML version of Foils prepared March 4 1998

Foil 92 Material Node - IV

From VRML 2 Basic Concepts and Definitions CPS616 -- Information Track of CPS -- Spring Semester 98. by Zeynep Ozdemir, Rob Baker, Meryem Ispirli, Geoffrey C. Fox

VRML2 Material Definition and Examples for Foil 92(Definition and Examples)
specularColor field specifies the color of a specular reflection highlight on the surface used when light rays are not bent through large angles.
Specular reflection bounces light off a surface in a mathematically predictable way that makes shiny surface reflect the world around them.
shininess specifies the shininess of the material.
  • A value of 0.0 makes shapes dull and matte.
  • Higher values make them appear more shiny.



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