The Event class has various special class (static) variables defined including
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Event.F1 -- the F1 key
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Event.UP The Up arrow etc.
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The Component class (grandparent of Applet) has a rich set of Event handlers which you should override if you wish to process particular input
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public boolean mouseDown(Event evt, int x, int y) {
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anchor = new Point(x,y); // record position of mouse click
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return true; // must do this
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}
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Other handlers are mouseDrag, mouseEnter (enters current component), mouseExit, mouseMove (with its button up), keyUp, keyDown
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