Syracuse's Phy105 (for instance) exploits the students interest in learning science (a typically unpopular area) using a technology that interests them and will be valuable to them when they graduate |
Remember that even if you don't believe in these technologies, our children will through both America On-line Internet access and perhaps more dangerously through virtual reality based multi-user video games accessed through 1-900-abcdefg or WWW |
Should try to build on success of Edutainment (SimCity, Carmen SanDiego) and make game backdrops of educational value |