Class dnx.lr.app.View3D
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Class dnx.lr.app.View3D
java.lang.Object
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+----dnx.util.DNXObject
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+----dnx.util.DNXInstancedObject
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+----dnx.lr.app.View
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+----dnx.lr.app.View3D
- public class View3D
- extends View
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QUALITY_FLAT_SHADED
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QUALITY_MAXIMUM
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QUALITY_POINTS
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QUALITY_SMOOTH_SHADED
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QUALITY_WIREFRAME
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TEXTURE_QUALITY_MAXIMUM
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TEXTURE_QUALITY_NONE
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TEXTURE_QUALITY_SHADED
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TEXTURE_QUALITY_UNSHADED
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View3D(Nexus)
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View3D(Nexus, int, int)
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View3D(Nexus, View3DCanvas)
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getBackground()
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getFog()
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getGraphics3D()
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getHeadlightIntensity()
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getRenderQuality()
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getTextureQuality()
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getView3DCanvas()
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javaSucks(View3DCanvas)
- Necessary to get around bogosities in Java constructors
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reconcileViewPositions()
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redisplay()
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setBackground(NodeInstance)
- Set the background.
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setFog(NodeInstance)
- Set the fog.
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setHeadlightIntensity(float)
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setRenderQuality(int)
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setRenderTraversal(RenderTraversal)
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setTextureQuality(int)
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QUALITY_MAXIMUM
public final static int QUALITY_MAXIMUM
QUALITY_SMOOTH_SHADED
public final static int QUALITY_SMOOTH_SHADED
QUALITY_FLAT_SHADED
public final static int QUALITY_FLAT_SHADED
QUALITY_WIREFRAME
public final static int QUALITY_WIREFRAME
QUALITY_POINTS
public final static int QUALITY_POINTS
TEXTURE_QUALITY_MAXIMUM
public final static int TEXTURE_QUALITY_MAXIMUM
TEXTURE_QUALITY_SHADED
public final static int TEXTURE_QUALITY_SHADED
TEXTURE_QUALITY_UNSHADED
public final static int TEXTURE_QUALITY_UNSHADED
TEXTURE_QUALITY_NONE
public final static int TEXTURE_QUALITY_NONE
View3D
public View3D(Nexus nexus,
View3DCanvas canvas3d)
View3D
public View3D(Nexus nexus,
int width,
int height)
View3D
protected View3D(Nexus nexus)
javaSucks
protected void javaSucks(View3DCanvas canvas3d)
- Necessary to get around bogosities in Java constructors
setRenderTraversal
public void setRenderTraversal(RenderTraversal traversal)
redisplay
public synchronized void redisplay()
- Overrides:
- redisplay in class View
reconcileViewPositions
public synchronized void reconcileViewPositions()
- Overrides:
- reconcileViewPositions in class View
setFog
public void setFog(NodeInstance fog)
- Set the fog. The value can be null.
getFog
public NodeInstance getFog()
setBackground
public void setBackground(NodeInstance bg)
- Set the background. The value can be null (black background).
getBackground
public NodeInstance getBackground()
getView3DCanvas
public Canvas3D getView3DCanvas()
getGraphics3D
public Graphics3D getGraphics3D()
getRenderQuality
public int getRenderQuality()
setRenderQuality
public void setRenderQuality(int qual)
getTextureQuality
public int getTextureQuality()
setTextureQuality
public void setTextureQuality(int qual)
setHeadlightIntensity
public void setHeadlightIntensity(float intensity)
getHeadlightIntensity
public float getHeadlightIntensity()
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