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Foil 33 Structure of the Pyramid with Coordinate3 and IndexedFaceSet - I

From Overview of VRML 1.0 Language with Examples CPS616 Basic Information Track for Computational Science -- Winter-Spring Semester 96 and 97. by Geoffrey C. Fox, Alvin Leung, Meryem Ispirli * Critical Information in IMAGE

Coordinate3 {
    • point [
    • 0 5 0, # Called Point 0
    • -2.5 0 -2.5, # Called Point 1
    • 2.5 0 -2.5, # Called Point 2
    • 2.5 0 2.5, # Called Point 3
    • -2.5 0 2.5 # Called Point 4
    • ]
}
The point field defines the vertices of the object.
There are five points defined. The points are labeled form 0 to 4.
Coordinate3 just defines points to be used later in IndexedFaceSet
Replaced by Coordinate in VRML2.0



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