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Foil 34 Structure of the Pyramid with Coordinate3 and IndexedFaceSet - II

From Overview of VRML 1.0 Language with Examples CPS616 Basic Information Track for Computational Science -- Winter-Spring Semester 96 and 97. by Geoffrey C. Fox, Alvin Leung, Meryem Ispirli * Critical Information in IMAGE

IndexedFaceSet {
    • coordIndex [ # -1 ends polygon
    • 0, 4, 3, -1,
    • 0, 3, 2, -1,
    • 0, 2, 1, -1,
    • 0, 1, 4, -1,
    • 1, 3, 4, -1,
    • 1, 2, 3, -1
    • ]
  • }
}
Builds Pyramid as 6 triangles formed from original points defined in Coordinate3
This part coordIndex unchanged in VRML2



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