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Foil 47 VRML1.0 Rotation Node

From Overview of VRML 1.0 Language with Examples CPS616 Basic Information Track for Computational Science -- Winter-Spring Semester 96 and 97. by Geoffrey C. Fox, Alvin Leung, Meryem Ispirli * See also color IMAGE

This is typical of a particular VRML transform Node with translation and scale also defined
This node defines a 3D rotation about an arbitrary axis through the origin.
The rotation is accumulated into the current transformation, which is applied to subsequent shapes.
FILE FORMAT/DEFAULTS
Rotation {
  • rotation 0 0 1 0 # SFRotation
}
Removed in VRML2.0 -- Use Transform



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