This node represents a simple capped cylinder centered around the y-axis. |
By default, the cylinder is centered at (0,0,0) and has a default size of -1 to +1 in all three dimensions. |
The cylinder has three parts: the sides, the top (y = +1) and the bottom (y = -1). |
You can use the radius and height fields to create a cylinder with a different size. |
The cylinder is transformed by the current cumulative transformation and is drawn with the current material and texture. |
If the current material binding is PER_PART or PER_PART_INDEXED, the first current material is used for the sides of the cylinder, the second is used for the top, and the third is used for the bottom. |
Otherwise, the first material is used for the entire cylinder. |